By Anil Fernando
A novel and well timed primer to the 3DTV procedure chain from trap to display
This booklet examines all features of the 3DTV chain, from catch to display. It is helping the reader know about the main matters for 3DTV technology. It additionally presents with a platforms point appreciation of 3DTV platforms, and an figuring out of the elemental rules at the back of each one a part of the chain. on the finish of every bankruptcy, the writer presents assets the place readers can research extra concerning the know-how lined (e.g. extra centred textual content books, key magazine papers, and key criteria contributions).
- Provides a primary and systematic advent and outline of 3DTV key options, which increase the entire 3DTV process from catch to customer viewing on the home.
- Addresses the short relocating box of 3D screens that's attracting expanding curiosity from and academia.
- Concepts within the publication should be illustrated utilizing diagrams and instance pictures of processed 3D content. The 3D content material might be provided as second photos within the book.
- Authors to host web site supplying tips that could additional information on the net, freely on hand instruments which might allow readers to scan with coding video, simulate its transmission over networks, play it again in 3D, and degree the standard and hyperlinks to big information and advancements within the field.
Read Online or Download 3DTV: Processing and Transmission of 3D Video Signals PDF
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Extra info for 3DTV: Processing and Transmission of 3D Video Signals
Depth map sequences usually have similar spatio-temporal resolution as the colour image sequence with which they are associated. The depth maps can be stored as 8-bit per pixel grey values, where grey value 0 speciﬁes the furthest position from the camera, and a grey level of 255 speciﬁes the closest position to the camera. This depth map representation can be mapped to real, metric depth values. To support this, the grey levels are normalized into two main depth clipping plains. The near clipping plane Znear (grey level 255), represents the smallest metric depth value Z.
B) Depth sequence (Reproduced with permission of the ATTEST Consortium) Depth-Image-Based (DIBR) can be used to synthesize two views for the left and right eyes using colour image sequences, and the corresponding per-pixel depth map [37, 38]. This process requires two main steps: reprojection of original image point into 3-D space using depth information, and projection of the 3-D space points into the image planes of the left and right views. The advantages of using colour-plus-depth map representation of stereoscopic video compared to video generated with a stereo camera pair can be summarized as follows: • 3D rendering can be optimized for different stereoscopic displays and viewing scenarios to yield a disparity that is comfortable to the eye.
Focus, shutter speed). The introduction of digital technology means that there is greater tolerance to imperfections in the camera conﬁguration. Digital post-processing techniques allow views to be aligned, and colours to be matched. However, to ensure the best quality, it is advisable to get as close to the optimum conﬁguration as possible during ﬁlming. This chapter explores how stereoscopic and multi-view video can be captured using specially conﬁgured rigs. In addition, it looks at the postprocessing techniques that can be used to align viewpoints, and correct colour variations across views.